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Command and Conquer Remastered Collection Update v1.153.11.14618-CODEX

Command and Conquer Remastered Collection Update v1.153.11.14618-CODEX
Jun
22
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  COMPATIBLE UPDATES LIST FOR - Command and Conquer Remastered Collection -
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    TheSlav
    Jun 22, 2020 @ 21:38

    Fellow Command & Conquer fans,

    Today we’ll be launching our major update for the Command & Conquer Remastered Collection. As mentioned in the post last week, our goal with this update was multifold:

    Complete several of the top community requested features which just missed the launch date
    Implement some additional quality-of-life improvements
    Address many of the top bugs which have been seen in the launch version
    Iterate on our Quickmatch ruleset
    Below you will find the full list of Patch Notes for this update. But before we get too deep into the detailed list, there are some higher-level items to mention as part of this patch.

    Stuttering Issue:

    This patch aims to improve the framerate stuttering issue some people have been experiencing since launch. ittedly this issue has been complicated to address. Effectively what we ended up having to do was refactor the way textures are loaded by the game and push the majority of that loading before you get into gameplay. This will have two primary impacts for everyone going forward:

    Loading the overall game may take longer than before
    Loading the first map may take longer than before
    These longer load times would be most seen after a fresh restart of the computer. While we understand this extra loading time may not be ideal, our testing indicates gameplay performance should be improved across the board, and this felt like a worthwhile tradeoff. We want to continue gathering / data on this issue, so if you have been experiencing the stuttering issue with the launch version, please let us know if this patch improved your gameplay performance.

    Mod Compatibility:

    Because this patch includes updates to the TiberianDawn.dll and RedAlert.dll files, it’s likely that previous mods will no longer be compatible with this updated version of the game. Modders will need to update their mods with the latest code and refresh their mods on the Steam Workshop. Certain mods may also need to be repackaged to be compatible with the new texture process above, and we’ve provided a script / tool to assist with this in the root install directory for the Command & Conquer Remastered Collection, within the folder called “SOURCECODE/SCRIPTS.”

    Once a mod has been updated on the Steam Workshop, players will need to follow a few steps to update and reactivate their mods:

    Disable the mod in the Mods Menu
    Unsubscribe from the mod in the in-game Workshop Mods menu
    Quit and restart the game
    Re-subscribe to the mod via the Workshop Mods menu
    Activate the mod and restart the game as prompted
    The updated mod should then work as intended
    Players may experience some issues if they try to activate mods that are not updated to the patch version.

    Detailed Patch Notes:

    With those items in mind, please see below for all the updates made in this patch:

    New Features:

    Added the ability to host Private Game Lobbies:

    The host must check the Private Game box in the setup screen
    Hosts can then choose a four-digit code

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    Jun 23, 2020 @ 02:12

    What titles are included? just command and conquer and red alert????? no generals or command and conquer 3, or others? ive been trying to find an answer to this question for days.

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      Elmismisim9
      Jun 23, 2020 @ 09:34

      No cc generals, no cc 3, only cc 1 and red alert 1, all of them with expansions.

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    muse filth
    Jul 01, 2020 @ 07:40

    hi .. can u tell me how to install mod from workshop or install manualy ? because i put the mod to mod folder directory but nothing show on mod menu . tq

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